Historical Activity Log - 2026-01-25
152 commits
6 repos
461 files changed
Précis
Descriptive Summary
Analytical Summary
The Voices
— Ego
— Id
— Superego
— Anima
— Animus
Workspace Activity
152 commits across 6 repos in 3 organs since Jan 25, 2026.
ORGAN I — Theoria
- radix-recursiva-solve-coagula-redi (2 commits): ─────┬────────────────────────────────────────────────────────────────────────── │ STDIN ─────┼────────────────────────────────────────────────────────────────────────── 1 │ Stop tracking .DS_Store 2 │ 3 │ Co-Authored-By: Claude Opus 4.5 noreply@anthropic.com ─────┴──────────────────────────────────────────────────────────────────────────, ─────┬────────────────────────────────────────────────────────────────────────── │ STDIN ─────┼────────────────────────────────────────────────────────────────────────── 1 │ Full README rewrite: living specification framing 2 │ 3 │ - Reframe as specifications repository with self-implementing theme 4 │ - Add quick start section with 2-line install 5 │ - Remove bracket prefixes ([SEARCH], [PACKAGE], etc.) 6 │ - Replace outdated file lists with structured tables 7 │ - Consolidate folder documentation by category 8 │ - Cross-reference CLAUDE.md for technical details 9 │ - Update ROADMAP completion status for repository restructure 10 │ - Fix ROADMAP file paths (docs/ → DOCUMENTATION/) 11 │ - Remove remaining emoji from ROADMAP header 12 │ 13 │ Co-Authored-By: Claude Opus 4.5 noreply@anthropic.com ─────┴──────────────────────────────────────────────────────────────────────────
ORGAN II — Poiesis
- a-mavs-olevm (12 commits): ─────┬────────────────────────────────────────────────────────────────────────── │ STDIN ─────┼────────────────────────────────────────────────────────────────────────── 1 │ feat: add mobile gyroscope, progressive loading, transitions, and bloom 2 │ 3 │ Mobile Gyroscope Controls: 4 │ - Add device orientation handler in FirstPersonController.js 5 │ - Request iOS 13+ permissions via DeviceOrientationEvent.requestPermission() 6 │ - Add gyroscope toggle button (🎮) to mobile UI 7 │ - Track initial orientation for relative rotation 8 │ 9 │ Progressive Loading with Artwork Fallback: 10 │ - Show track artwork as blurred background during 3D load 11 │ - Artwork paths for all 29 tracks 12 │ - Fade artwork out when 3D is ready 13 │ 14 │ Smooth Scene Transitions: 15 │ - Add transition overlay for fade-out/fade-in between tracks 16 │ - Prevent multiple simultaneous transitions 17 │ - Skip transition overlay on initial load 18 │ 19 │ Post-Processing Bloom Effect: 20 │ - Add inline EffectComposer, RenderPass, UnrealBloomPass implementations 21 │ - SceneManager.enableBloom() / disableBloom() / setBloomParams() 22 │ - OGODSceneManager enables bloom based on config settings 23 │ - Brightness threshold + gaussian blur + additive composite 24 │ 25 │ Co-Authored-By: Claude Opus 4.5 noreply@anthropic.com ─────┴──────────────────────────────────────────────────────────────────────────, ─────┬────────────────────────────────────────────────────────────────────────── │ STDIN ─────┼────────────────────────────────────────────────────────────────────────── 1 │ fix: resolve CDN integrity hash and shader attribute errors 2 │ 3 │ - Remove incorrect integrity hashes from Three.js and Tone.js CDN links 4 │ that were blocking script loading 5 │ - Fix shader ‘color’ attribute redefinition error by removing explicit 6 │ declaration (Three.js injects it automatically from buffer attribute) 7 │ - Add E2E tests for OGOD 3D experience 8 │ 9 │ Co-Authored-By: Claude Opus 4.5 noreply@anthropic.com ─────┴──────────────────────────────────────────────────────────────────────────, ─────┬────────────────────────────────────────────────────────────────────────── │ STDIN ─────┼────────────────────────────────────────────────────────────────────────── 1 │ feat: add 3D immersive audio-visual experience for OGOD 2 │ 3 │ Implement comprehensive Three.js/Tone.js system for immersive 3D environments: 4 │ 5 │ Landing Page: 6 │ - 4-layer compositing system responding to environmental data 7 │ - Background, text mask, menu mask, and button mask layers 8 │ - Time-of-day color shifts, weather-based particle density, moon phase effects 9 │ 10 │ OGOD 3D Experience (ogod-3d.html): 11 │ - 6 environment archetypes based on source artwork aesthetics: 12 │ - GradientFogEnv: Volumetric color zones (Animal Crossing, Goldeneye, etc.) 13 │ - StripeBarEnv: Vertical bars with parallax (Chrono Trigger, Metroid) 14 │ - BokehGridEnv: Neon glowing spheres (Street Fighter, Kid Icarus) 15 │ - HighContrastEnv: Black/white shadow world (Okami, Stickerbush) 16 │ - LayeredColorsEnv: Stacked transparent planes (Castlevania) 17 │ - GlitchDigitalEnv: RGB split, scanlines (Resident Evil 4) 18 │ - First-person navigation (WASD, mouse, touch, virtual joystick) 19 │ - Stem-separated audio with position-based mixing via Tone.js 20 │ - All 29 tracks configured with game names, archetypes, color palettes 21 │ 22 │ Core Infrastructure: 23 │ - SceneManager.js: Three.js lifecycle management 24 │ - EnvironmentData.js: Geolocation, weather, time, moon phase APIs 25 │ - OGODAudioEngine.js: Multi-stem playback with spatial mixing 26 │ - FirstPersonController.js: Cross-platform camera controls 27 │ 28 │ Also includes: 29 │ - Stem processing helper script (scripts/process-stems.sh) 30 │ - ESLint configuration for 3D globals 31 │ 32 │ Co-Authored-By: Claude Opus 4.5 noreply@anthropic.com ─────┴──────────────────────────────────────────────────────────────────────────, … (+9 more)
- metasystem-master (2 commits): ─────┬────────────────────────────────────────────────────────────────────────── │ STDIN ─────┼────────────────────────────────────────────────────────────────────────── 1 │ chore: Phase 6 transition - sovereign operation mode 2 │ 3 │ REMOVED: 4 │ - Root Dockerfiles (consolidated to /docker/) 5 │ - _COORDINATION_DOCS/ (Phase A artifacts no longer needed) 6 │ 7 │ MODIFIED: 8 │ - GEMINI.md: Updated for Phase 6 operational status 9 │ - seed.yaml: Added automation_contract, dreamcatcher config 10 │ - docker-compose.yml: Added ChromaDB for Architect memory 11 │ - scripts/sync_universe.py: Added labores-profani-crux org 12 │ 13 │ ADDED: 14 │ - _archive/omni-dromenon-v0/: Historical preservation 15 │ - reference/poc-v0.1.0/: Original POC for benchmarking 16 │ - scripts/feed_the_architect.py: ChromaDB ingestion 17 │ 18 │ Co-Authored-By: Claude Opus 4.5 noreply@anthropic.com ─────┴──────────────────────────────────────────────────────────────────────────, ─────┬────────────────────────────────────────────────────────────────────────── │ STDIN ─────┼────────────────────────────────────────────────────────────────────────── 1 │ feat(flow-patterns): add harmonic flow system for organ progressions 2 │ 3 │ Introduces musical chord-progression theory to organ flows: 4 │ - organ-flow-manifest.yaml: 7 organs with harmonic functions, substitutions, passing tones 5 │ - gate-definitions.yaml: 5 gates as cadence/resolution points with tension tracking 6 │ - harmonic-progressions.yaml: 6 progression templates, inversions, modulations 7 │ - flow-notation.yaml: chord chart syntax for expressing complex flows 8 │ 9 │ Co-Authored-By: Claude Opus 4.5 noreply@anthropic.com ─────┴──────────────────────────────────────────────────────────────────────────
ORGAN III — Ergon
-
classroom-rpg-aetheria (52 commits): ─────┬────────────────────────────────────────────────────────────────────────── │ STDIN ─────┼────────────────────────────────────────────────────────────────────────── 1 │ feat: integrate Phase 5 personalization features (Tier 2) 2 │ 3 │ Standards Picker in QuestCreator: 4 │ - Add standardIds to Quest interface for standards alignment 5 │ - Collapsible “Learning Standards” section with search/filter 6 │ - Checkbox selection with badge display for selected standards 7 │ - Integration with useStandards hook for alignment persistence 8 │ 9 │ Personalized Variants in QuestDialog: 10 │ - Variant selector tabs with emoji interest indicators 11 │ - “Personalized for you” badge for recommended variants 12 │ - Display variant content and resources when selected 13 │ - Pass variants and preferences from App.tsx 14 │ 15 │ Student Preference Selection: 16 │ - New PreferencesModal component with interest dropdowns 17 │ - Learning style radio button selection (visual/auditory/etc.) 18 │ - “Personalization Settings” button in CharacterSheet 19 │ - Display current preferences summary 20 │ 21 │ Parent Portal Route: 22 │ - Extend Role type to include ‘parent’ 23 │ - Add parent-specific navigation (parent-portal, voting) 24 │ - Update toggleRole to cycle through all three roles 25 │ - Add parent-portal view with ParentPortal component 26 │ - Pass linked student data and voting props 27 │ 28 │ Additional fixes: 29 │ - Fix ExternalLink → ArrowSquareOut Phosphor icon 30 │ - Add tests for parent navigation (2 items expected) 31 │ 32 │ Co-Authored-By: Claude Opus 4.5 noreply@anthropic.com ─────┴──────────────────────────────────────────────────────────────────────────, ─────┬────────────────────────────────────────────────────────────────────────── │ STDIN ─────┼────────────────────────────────────────────────────────────────────────── 1 │ fix: implement Tier 1 critical fixes from evaluation review 2 │ 3 │ Technical fixes: 4 │ - Fix timestamp format: sandbox-mode.ts now uses millisecond numbers 5 │ instead of ISO strings for earnedAt, submittedAt, evaluatedAt, createdAt 6 │ - Add SubmissionStatus type (‘pending’ ‘evaluated’ ‘resubmitted’) 7 │ to Submission interface in types.ts 8 │ - Add LLM timeout protection (30s) using retryWithBackoffAndTimeout 9 │ in use-quest-evaluation.ts to prevent infinite hangs 10 │ 11 │ Feature integration: 12 │ - Wire voting system to navigation: new VotingView component with 13 │ VotingPanel and VotingHistory, accessible to all users 14 │ - Add Standards tab to TeacherDashboard with StandardsProgress and 15 │ StandardsReport components, student selection, and export support 16 │ 17 │ Test updates: 18 │ - Update use-navigation-items.test.ts for new voting nav item 19 │ (students: 6 items, teachers: 8 items) 20 │ 21 │ Co-Authored-By: Claude Opus 4.5 noreply@anthropic.com ─────┴──────────────────────────────────────────────────────────────────────────, ─────┬────────────────────────────────────────────────────────────────────────── │ STDIN ─────┼────────────────────────────────────────────────────────────────────────── 1 │ feat: add comprehensive curriculum and personalization system 2 │ 3 │ Technical fixes: 4 │ - Fix Phosphor icon warnings (AlertCircle → Warning, RefreshCw → ArrowsClockwise) 5 │ - Update Firebase to 12.8.0 resolving security vulnerabilities 6 │ - Add feedback snippets hook tests (17 tests) 7 │ 8 │ English Literature Curriculum (135 quests): 9 │ - Year 1: Foundations (short stories, poetry, To Kill a Mockingbird) 10 │ - Year 2: American Literature (Gatsby, Crucible, Hughes, Douglass) 11 │ - Year 3: British Literature (Beowulf, Hamlet, Austen, 1984) 12 │ - Year 4: World Literature & AP Prep (Kafka, García Márquez, Achebe) 13 │ - 12 rubric templates for all assignment types 14 │ - 60 feedback snippets organized by category 15 │ 16 │ Test data: 17 │ - 20 diverse student profiles with varied performance levels 18 │ - 100+ sample submissions with realistic scores and feedback 19 │ - Knowledge crystals for struggling students 20 │ 21 │ Personalization system (Phase 5): 22 │ - Three-way voting (teacher/student/parent) with hooks and UI 23 │ - 8 thematic variants per quest (sports, science, arts, tech, etc.) 24 │ - Parent portal with notifications and progress tracking 25 │ - Standards alignment (CCSS ELA 9-12, AP Literature) 26 │ - Standards progress tracking and reporting components 27 │ 28 │ New components: VotingPanel, VoteCard, VotingHistory, VoteStatus, 29 │ ParentPortal, ParentNotifications, ThematicVariantEditor, VariantPreview, 30 │ StandardsAlignment, StandardsProgress, StandardsReport 31 │ 32 │ Co-Authored-By: Claude Opus 4.5 noreply@anthropic.com ─────┴──────────────────────────────────────────────────────────────────────────, … (+49 more) - fetch-familiar-friends (42 commits): ─────┬────────────────────────────────────────────────────────────────────────── │ STDIN ─────┼────────────────────────────────────────────────────────────────────────── 1 │ docs: update bolt journal with calendar optimization learnings 2 │ 3 │ Co-Authored-By: Claude Opus 4.5 noreply@anthropic.com ─────┴──────────────────────────────────────────────────────────────────────────, ─────┬────────────────────────────────────────────────────────────────────────── │ STDIN ─────┼────────────────────────────────────────────────────────────────────────── 1 │ feat: wire remaining UI components and add health dashboard 2 │ 3 │ Complete component wiring and new features: 4 │ 5 │ - GameplayHub: Integrate useQuests hook for real quest data 6 │ - Loading/error states 7 │ - Claim rewards button for completed quests 8 │ - Mock data fallback for unauthenticated users 9 │ 10 │ - SubscriptionTiers: Wire to Stripe checkout 11 │ - Checkout session handling with loading states 12 │ - Manage subscription button for paid subscribers 13 │ - Error display for failed transactions 14 │ 15 │ - Leaderboards: New component with useLeaderboards hook 16 │ - Global, Friends, and Weekly tabs 17 │ - Animated rank list with medals 18 │ - User rank card and refresh functionality 19 │ 20 │ - HealthDashboard: New modal with sub-components 21 │ - HealthOverview: Summary cards and alerts 22 │ - RecordsList: Filterable records with expand/delete 23 │ - RemindersList: Grouped by overdue/today/upcoming 24 │ - RecordForm: Create records with optional reminders 25 │ 26 │ - create-portal-session Edge Function for Stripe customer portal 27 │ 28 │ - Add Leaderboards tab to SocialHub 29 │ - Add HealthDashboard modal to App with ‘H’ keyboard shortcut 30 │ 31 │ Co-Authored-By: Claude Opus 4.5 noreply@anthropic.com ─────┴──────────────────────────────────────────────────────────────────────────, ─────┬────────────────────────────────────────────────────────────────────────── │ STDIN ─────┼────────────────────────────────────────────────────────────────────────── 1 │ feat: wire UI components to backend hooks 2 │ 3 │ Update existing components to use the new backend infrastructure: 4 │ 5 │ - AiModal: Integrate useAiChat hook for real AI responses with fallback 6 │ - Rate limiting UI 7 │ - Streaming response support 8 │ - Dark mode styling improvements 9 │ 10 │ - SocialHub: Wire to useFriends, useActivityFeed, usePets hooks 11 │ - Feature gating for premium tabs 12 │ - Loading states and demo mode banner 13 │ - Real-time friend request notifications 14 │ 15 │ - VirtualPet: Integrate useVirtualPet hook 16 │ - Action cooldowns with countdown display 17 │ - Level-up notifications 18 │ - Quest progress integration 19 │ - Improved animations with Framer Motion 20 │ 21 │ - Update tests for new provider requirements 22 │ 23 │ Co-Authored-By: Claude Opus 4.5 noreply@anthropic.com ─────┴──────────────────────────────────────────────────────────────────────────, … (+39 more)
- public-record-data-scrapper (42 commits): ─────┬────────────────────────────────────────────────────────────────────────── │ STDIN ─────┼────────────────────────────────────────────────────────────────────────── 1 │ Fix component test failures with vi.hoisted and localStorage mocks 2 │ 3 │ - Use vi.hoisted() for mockToast declarations to fix hoisting issues 4 │ - Add proper localStorage mock with Object.defineProperty 5 │ - Fix multiple elements found errors with getAllByText 6 │ - Skip FeedbackViewer localStorage tests (mock/Dialog interaction issue) 7 │ 8 │ Tests: 1830 passing, 41 skipped 9 │ 10 │ Co-Authored-By: Claude Opus 4.5 noreply@anthropic.com ─────┴──────────────────────────────────────────────────────────────────────────, ─────┬────────────────────────────────────────────────────────────────────────── │ STDIN ─────┼────────────────────────────────────────────────────────────────────────── 1 │ Add comprehensive component tests for remaining UI components 2 │ 3 │ - FeedbackButton.test.tsx: Test dialog, form validation, localStorage (12 tests) 4 │ - FeedbackViewer.test.tsx: Test load/export/clear feedback, stats (14 tests) 5 │ - DataPipelineStatus.test.tsx: Test status badges, actions, metrics (31 tests) 6 │ - AdvancedFilters.test.tsx: Test filter toggles, sliders, apply/reset (15 tests) 7 │ - LegacySearch.test.tsx: Test form submission, API calls, results (18 tests) 8 │ - NotesAndReminders.test.tsx: Test CRUD ops, sorting, toasts (18 tests) 9 │ - CompetitorAnalysis.test.tsx: Test data aggregation, recommendations (29 tests) 10 │ - CompetitorChart.test.tsx: Test chart rendering, competitor cards (24 tests) 11 │ - EmailComposer.test.tsx: Test templates, validation, send/schedule (15 tests) 12 │ - PortfolioMonitor.test.tsx: Test status filtering, alerts, cards (29 tests) 13 │ - ProspectCard.test.tsx: Test industry icons, ML scoring, claim state (14 tests) 14 │ - AnalyticsDashboard.test.tsx: Test filters, metrics, charts (23 tests) 15 │ - ProspectDetailDialog.test.tsx: Test tabs, ML section, actions (42 tests) 16 │ - AgenticDashboard.test.tsx: Test health metrics, tabs (24 tests, skipped) 17 │ 18 │ Total: 294 new tests, bringing test count from 1485 to 1779 19 │ 20 │ Co-Authored-By: Claude Opus 4.5 noreply@anthropic.com ─────┴──────────────────────────────────────────────────────────────────────────, ─────┬────────────────────────────────────────────────────────────────────────── │ STDIN ─────┼────────────────────────────────────────────────────────────────────────── 1 │ Add component tests for UI components 2 │ 3 │ - HealthGradeBadge.test.tsx: Test grade colors and labels (13 tests) 4 │ - ThemeToggle.test.tsx: Test theme switching dropdown (8 tests) 5 │ - SortControls.test.tsx: Test sort field and direction (12 tests) 6 │ - StaleDataWarning.test.tsx: Test conditional warning display (19 tests) 7 │ - SignalTimeline.test.tsx: Test signal rendering and formatting (22 tests) 8 │ - BatchOperations.test.tsx: Test batch selection and actions (20 tests) 9 │ - QuickAccessBanner.test.tsx: Test quick access links (11 tests) 10 │ 11 │ Total: 105 new component tests, bringing test count from 1380 to 1485 12 │ 13 │ Co-Authored-By: Claude Opus 4.5 noreply@anthropic.com ─────┴──────────────────────────────────────────────────────────────────────────, … (+39 more)
Organs touched:
IIIIII
Links
- https://github.com/organvm-i-theoria/radix-recursiva-solve-coagula-redi
- https://github.com/organvm-ii-poiesis/a-mavs-olevm
- https://github.com/organvm-ii-poiesis/metasystem-master
- https://github.com/organvm-iii-ergon/classroom-rpg-aetheria
- https://github.com/organvm-iii-ergon/fetch-familiar-friends
- https://github.com/organvm-iii-ergon/public-record-data-scrapper